UI elements and Home Screen
I created a set of UI elements that would be used in the game, including interactive buttons of 2 to 3 states, a background, and other small objects.
Another important part was to include a home screen with different difficulty levels that you can choose from.
I designed a simple home screen with an outside view of the office that you see before you start your work shift.
I tried to incorporate the settings and difficulty level selection seemingly into the whole design.